Physics 123 Stephanie DeGiovanni
Thursday, December 18, 2014
CTN Trip
This year I went down to Burbank with some fellow animation majors, and good friends, to the Creative talent network expo. It was my third time going and as a volunteer, I had a great time meeting all types of people in the animation industry.
Tuesday, December 9, 2014
Thursday, December 4, 2014
Tuesday, November 11, 2014
Outline for the Third Term Paper
Intro
A.
From the very filmmakers have been pushing the
boundaries of what they can do with the film media. Movies can illustrate and
bring to life things impossible in the real world, Such as creatures that do
not exist.
1.
Human characters transforming into creatures is
common in many fantasy, action and sci-fi movies.
2.
Throughout the history of film, advances in
technology allowed different ways for character transformations to be shown.
B.
X-Men - mystique
C. The
avengers- Hulk
Body
1.
X-Men Mystique, is a shape shifting character
who can turn into anyone she want. In her own shape is blue and covered with
scale like shapes.
2.
To have a character with so many transformation digital
effects are needed to animate the transformation
3.
After Mystique transforms back into her mutant
self, the character’s look is achieved by a body suit and extensive makeup.
4.
Both use of effects, digital and use of makeup
are effective and believable.
1.
The Hulk is all about his transformation, it is
essential to make the character.
2.
Over the years the transformation has varied on
design due to what was available at the time
3.
In the Latest movie the Hulk in he is completely
digital from the transformation to him in his huge green form.
4.
It is apparent that the effect is done digital
and that the Hulk is animated, yet he fits in the world around him so it is not
distracting. However in some animated sequences the animation does not follow
rules of physics.
Conclusion
1.
Special effects has come a long way due to advances
technology, this has helped improve transformation sequences in fictional
characters.
2.
The use of digital and traditional effects with
costume and make up can work together to be effective.
3.
Computer animation and effects has allowed full
characters to be animated in a live action film, that blends into the rest of
the film.
Thursday, November 6, 2014
Stop Motion Character Animation
To create Ork vs. Wizard I partnered up with Ariana Barton and Frankie Davis. In the beginning we started brain storming on what we wanted to animate based off the resources we had at hand. Our initial ideas were based off horror stories and dinosaurs, but in the end we had the idea to animate the classic find the ball under the cup game. We based the story around he game of chance by using Frankie's small War Hammer Figures. Our main hero Ork is forced into the evil wizards lair to save his fellow Ork and defeat the wizards game.
We spent sometime working out the shots we wanted, to tell the story and then set up our scene. Ariana had a card board set that fit the look we wanted and we dressed the scene with other games of chance such as dice and cards. After that we just started straight ahead animation with a camera and tripod. Between all of us we took turns animating and shooting various shots and all worked together on composing and lighting the scene. When we finished shooting we then decided to composite using aftereffects, Frankie and I started timing out each frame and rendering, while Ariana edited the renders and put the short together. We had a great time working together and enjoyed using stop motion to tell our story.
We spent sometime working out the shots we wanted, to tell the story and then set up our scene. Ariana had a card board set that fit the look we wanted and we dressed the scene with other games of chance such as dice and cards. After that we just started straight ahead animation with a camera and tripod. Between all of us we took turns animating and shooting various shots and all worked together on composing and lighting the scene. When we finished shooting we then decided to composite using aftereffects, Frankie and I started timing out each frame and rendering, while Ariana edited the renders and put the short together. We had a great time working together and enjoyed using stop motion to tell our story.
Tuesday, October 28, 2014
Science Fact or Cinematic Fiction
Science Fact or Cinematic Fiction
Much of entertainment from movies, television, and games are
used as a way to create new and different universes. We as audiences escape
into worlds that are not possible in reality due to the laws of physics. From
seeing impossible feats of strength, flying, and alternate worlds, certain laws
are pushed or broken to make these fictional stories and action happen on screen.
Animation, and the use of CGI for special effects are the way that filmmakers
can break these laws of physics, purposefully or not. Films full of action, and
alternate states or reality have many instances where these laws are not
followed, such as Newton’s 3rd law. Newton’s 3rd law
states that for every action there is an equal and opposite reaction. Live action
films such as Scott Pilgrim Vs the World,
and Inception are both very different
types of films, but both rely on CGI and alternate realities, while The Iron Giant is an animated film, all
of these have instances where Newton’s 3rd law is not followed.
Scott Pilgrim Vs the World is a movie based off a series
graphic novels about a young man trying to date a girl, Ramona, who has 7 evil
ex-boyfriends, all of who Scott has to defeat, to be able to be with the girl.
The film making style chose to keep the feel of a graphic novel with weird
action and camera cuts; while also making it look and feel like a video game
throughout the whole movie. It is clear from the beginning that the world these
characters live in is not the same as ours, yet it is never explained why, or
how it is different. However it is more evident in the action of the fight
scenes, when characters suddenly have super powers, such as incredible
strength. One scene in particular Scott ends up face to face with one of the
evil exs a petite young women named Roxy. Many of the actions in this scene do
not follow Newton’s 3rd law. For majority of the scene the Ramona
fights Roxy, in a style similar to one seen in a video game. Both characters
take out large magical like weapons, that in reality would be too big to use,
but they are used with ease. Many times in the fight time slows down and the
characters seem to stay in the air until their move is complete, like in an old
Kung Fu movie. Regardless of all the other laws that are being broken Newton’s
3rd law is, when the characters hit each other with a large force
and weight and they are able to stop it in mid action with no reaction. Ramona
grabs a foot in mid kick, and then after a moment throws the other character
back. Later in the scene there is an unequal reaction when Scott gets thrown up
towards the ceiling and hits a steel supporting beam, as he hits in the entire
beam gets bent by his body hitting it. Due to the make-up and weight of Scott
and the beam the amount of damage to the steel is much more than what the
action of Scott hitting it would be.
The Iron Giant is an animated movie, which also
breaks and bends Newton’s 3rd law of action and reactions. In this
film a young boy named Hogarth finds and befriends a giant robot from space.
This movie is obviously fictional, and by being completely animated it is
accepted that there are actions or scenes that cannot be done in reality, which
is a great reason to animate a film in the first place. Even though it is
expected that there are impossible acts in an animated film, these scenes still
have to be believable and make sense to the audience and fit in its own
universe. The Iron Giant does a great
job in doing so, it does not have scenes or moments that take the audience out
if the moment or distract from the rest of the movie. However because it is
animated with science fiction action scenes there are times when laws of
physics are broken. Another reason why the laws are not closely followed is because
how animation works, it is a pushed version of reality, and the use of holds
and anticipation do not allow Newton’s 3rd law to be followed closely.
Such as in the scene where the giant robot does a cannon ball into the lake.
The robot is very heavy and as he jumps into the lake, there is a moment of anticipation
as the audience wait for the inevitable huge splash a giant cannon ball would
cause. The forces action and reaction that are normally simultaneous have a few
frame delay to let the audience see and wait for what is about to happen.
Inception is an interesting film that addresses
ideas about alternate realities, where people can enter other’s dreams and
create their own world. This movie and the special effects that were used
allowed audiences explore new worlds and ideas that are impossible to see in
reality. Rules were purposefully broken in this film in the dream world, to
illustrate abstract realities that do not really exist. The dream worlds looked
very similar to reality but changes in how the world worked it what made them
different and feel dream like. In the movie characters who travel into dreams
create their own totems, a small object that only they know how it is supposed
to work. The main character, Cobb, uses a top. If he is not in a dream spinning
the top would act like any other and eventually start to loose energy and fall,
but if he is in a dream the top will never stop spinning. The infinitely spinning
top is a purposeful break from Newton’s 3rd law. The dream world
cannot act and have the same physics or reality, so changing the laws is a way
to show what is a dream or not. The top spinning endlessly is an unequal
reaction, the forces are not equal, as they should be in reality.
There are many films that do not pay attention to reality as
closely as they should, many laws of physics are broken and take away the believablity of the film. However when done right, and with a purpose pushing reality into
impossible acts can further the entertainment, or help illustrate a point. Scott Pilgrim vs the World, The Iron Giant,
and Inception are all films that do
not closely follow reality and do not always follow Newton’s 3rd
law, but many of those times it is done on purpose and for a reason.
Tuesday, October 21, 2014
Outline for Second Term Paper
Intro
a.
The Laws of Physics are broken, bent or exaggerated
in all types of film, for the sake of entertainment.
1.
Both live action and animated films break many
laws of physics, such as Newton’s 3rd law
2.
Every force has and equal and opposite reaction
force.
Body
a.
Scott Pilgrim vs the World
1. has many intense and exaggerated fighting
scenes.
2. The constant exaggerated
violence breaks Newton’s 3rd law constantly, by having hits and punches
causing unequal reactions.
b.
The Iron Giant
1.
Animation uses anticipation to increase the
clarity and interest of a scene.
2.
The anticipation causes delays in the reaction
force that is supposed to be happening at the same time.
c.
Inception
1.
The movie goes between reality and dream world’s
which do not follow the rules of physics
2.
The breaking of the rules are on purpose and
done to make the point that they are not in reality.
3.
A infinite spinning top breaks these rules, as
the force and reaction are not equal to allow the top to keep spinning.
Conclusion
a.
The laws of physics are broken in many ways and
in a lot of films, of all types.
b.
Newton’s laws about action and reaction are used
in broken in various ways.
c.
In many ways it is a way to increase excitement
and entertainment but also to show how the world portrayed is not what we
think.
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