We spent sometime working out the shots we wanted, to tell the story and then set up our scene. Ariana had a card board set that fit the look we wanted and we dressed the scene with other games of chance such as dice and cards. After that we just started straight ahead animation with a camera and tripod. Between all of us we took turns animating and shooting various shots and all worked together on composing and lighting the scene. When we finished shooting we then decided to composite using aftereffects, Frankie and I started timing out each frame and rendering, while Ariana edited the renders and put the short together. We had a great time working together and enjoyed using stop motion to tell our story.
Thursday, November 6, 2014
Stop Motion Character Animation
To create Ork vs. Wizard I partnered up with Ariana Barton and Frankie Davis. In the beginning we started brain storming on what we wanted to animate based off the resources we had at hand. Our initial ideas were based off horror stories and dinosaurs, but in the end we had the idea to animate the classic find the ball under the cup game. We based the story around he game of chance by using Frankie's small War Hammer Figures. Our main hero Ork is forced into the evil wizards lair to save his fellow Ork and defeat the wizards game.
We spent sometime working out the shots we wanted, to tell the story and then set up our scene. Ariana had a card board set that fit the look we wanted and we dressed the scene with other games of chance such as dice and cards. After that we just started straight ahead animation with a camera and tripod. Between all of us we took turns animating and shooting various shots and all worked together on composing and lighting the scene. When we finished shooting we then decided to composite using aftereffects, Frankie and I started timing out each frame and rendering, while Ariana edited the renders and put the short together. We had a great time working together and enjoyed using stop motion to tell our story.
We spent sometime working out the shots we wanted, to tell the story and then set up our scene. Ariana had a card board set that fit the look we wanted and we dressed the scene with other games of chance such as dice and cards. After that we just started straight ahead animation with a camera and tripod. Between all of us we took turns animating and shooting various shots and all worked together on composing and lighting the scene. When we finished shooting we then decided to composite using aftereffects, Frankie and I started timing out each frame and rendering, while Ariana edited the renders and put the short together. We had a great time working together and enjoyed using stop motion to tell our story.
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